Shout out to AlexDC22 for the Neo Geo bezels. Most of the artwork I've found is from Mr Do's site and. I'm redoing all of the bezels of my favorites collection in Launchbox using artwork I've found everywhere while also using various techniques to upscale to 4k. Now enjoy the bezels and always have fun!Ĭheck out and subscribe to my YouTube channel for new updates. I also want to thank everyone who has given me love and support for all the bezels that I have made over the years. I would like to give shout outs to the following people, I couldn't have done this without you guys. Also the ones who compiled all my work and made it easier for everyone to use. The ones who scanned official bezels and created original bezels. Thank you to everyone who helped me along the way. Go to Driver -> Video -> Set this settings: Game runs but it has the Retroarch control overlay, not the game *.png file.Here you can more conveniently download all 5 packs of my Realistic Arcade Bezel Collection featuring the Mega Bezel Reflection Shader. Do I need to change that to something else ? ie if all of the *.cfg files are located in storage/sdcard1/mame2003_libretro do I need to point there? - 6. cfg file where you put overlays (for example card:/Retroarch/Overlays/TV/nes.cfg) Question on Step 5, I have Overlay Preset to retropad.cfg. Go to Driver -> Onscreen Display -> Onscreen Overlay -> Display Overlay -> on - **5. Load any game (for example Mame game Astro Blaster) 2. Game runs but it has the Retroarch control overlay, not the game *.png file. I go and run the game Astro Blaster (both astrob.cfg and astrob.png). I have copied the the *.cfg and *.png files into the rom directory called storage/sdcard1/mame2003_libretro where I have all of my roms. I am still having difficulty setting up Retroarch with overlays. The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures. Otherwise, you are free to dig into the stacks to see what you may find. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Our collection has grown to the point of having sub-collections for the type of data we acquire. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work. This collection contains the output of many Archive Team projects, both ongoing and completed. The main site for Archive Team is at and contains up to the date information on various projects, manifestos, plans and walkthroughs. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. With the original point of contention destroyed, the debates would fall to the wayside. History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history. Formed in 2009, the Archive Team (not to be confused with the Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage.
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